![Rendered In Corona Renderer](https://cdn.myportfolio.com/e0828892-fdcc-42d1-b39a-b7c52d1569fb/838aac3b-974e-40c3-bd8a-82a264f7a261_rw_1920.jpg?h=4a7933286a8964e1f34de85addd825f3)
Rendered In Corona Renderer
![Screenshot from Unreal Engine](https://cdn.myportfolio.com/e0828892-fdcc-42d1-b39a-b7c52d1569fb/f5f21050-7eb3-4ec7-a59e-2d4582125249_rw_1920.jpg?h=af5dae36952c7e890861a7d09689515a)
Screenshot from Unreal Engine
![Reverse Angle Shot](https://cdn.myportfolio.com/e0828892-fdcc-42d1-b39a-b7c52d1569fb/2d2fe1df-18fb-4811-a54c-27590c835084_rw_1920.png?h=69d627f68735892d93ec776771c9a489)
Reverse Angle Shot
Here I am testing a number of lighting scenarios and camera angles. I've been waiting for Unreal Engine to match the quality that I was getting out of Corona Renderer with it's great GI and raytracing engine, so with UE4.25 and RTX 2080 Super we are almost there. As of May 2020 the preview of UE5 looks like the next step into the future of many industries.